Foreword

 

When I started the first LAN party with my friends 25 years ago, I was 15 years of age - most of the time got sacrificed for transport, setting up the computer and monitor, cabling and configuration. However, with the years it got easier and better. Monitors became flat screens and more lightweight, network hubs and protocols turned out ...               

Project description

 

In addition to our well-known leisure and cultural facilities such as bars, clubs, cinemas, casinos, theater, etc. I decided to set up the Global Player International Center. The LAN party character will get modernized and combined with eSports features. At the same time the overall gaming concept is complemented by a cafe-bar,  ...         

Risks and Challenges 

 

Entrepreneurial risks are self-evident as with any project. We take this into consideration and protect ourselves against them as far as possible. Since our business idea is not dependent on seasonal or cyclical influences, we believe that a lack of interested players is the greatest risk. In the unlikely case of missing RPGs and MMORPG players, as general supporters of the eSport scene, ...            

Social aspects

 

Children from socially disadvantaged (Harz4) families - children and young people who are not able to access expensive gaming hardware and possibly other players or like-minded people can get access through the social support of the city. Not only sport or swimming pools are interesting for teenagers. ...

Operating costs / Sustainability

 

The greatest cost is caused by the required electricity. A photovoltaic system (solar power) will be installed for the operation of up to 30 computers together with various large screens, projectors and air conditioning systems. The conservation of electricity compared to conventional power suppliers is clearly noticeable here. The water costs for the operation of the accommodation ...